When: March 22-23 (Sat-Sun), 2014
This is a workshop for people to exchange ideas on research related to computer graphics. There will be talks by invited speakers from the SIGGRAPH papers committee and by professors from nearby universities, plus a poster session for students to present their latest work.
(Click on talk titles for abstracts. Abstracts will be posted as they are made available.)
Saturday, March 22
|12:45pm||Welcome remarks (Tom Funkhouser)|
|Geometry (Chair: Mario Botsch, Bielefeld)|
|12:50pm||Yaron Lipman||Weizmann||Bounded Distortion Simplicial Mappings|
|1:15pm||Mirela Ben-Chen||Technion||New Representations in Geometry Processing|
|1:40pm||Michael Wand||Utrecht||Symmetry, Building Blocks, and Inverse Procedural Modeling|
|Modeling and Creativity (Chair: Mark Pauly, EPFL)|
|2:35pm||Tamy Boubekeur||Telecom ParisTech||Computational Interaction: Shape Analysis for Interactive Modeling|
|3:00pm||Ariel Shamir||IDC Herzliya||Tools for Creative Graphics Applications|
|3:25pm||Wilmot Li||Adobe||Stylized Geometry for Digital Fabrication|
|Design and Games (Chair: Axel Kilian, Princeton)|
|4:20pm||Takeo Igarashi||University of Tokyo||Design Everything by Yourself: User Interfaces for Graphics, CAD Modeling and Robots|
|4:45pm||Adrien Bousseau||INRIA Sophia-Antipolis||Design Guidelines: Observation, Formulation, Implementation|
|5:10pm||Aaron Hertzmann||Adobe||Computational Graphic Design|
|5:35pm||Andy Nealen||NYU Poly||Graphics and Games: Learning from and Contributing to Largely Disjoint Communities|
Sunday, March 23
|Displays, Acquisition and Images (Chair: Szymon Rusinkiewicz, Princeton)|
|9:00am||Gordon Wetzstein||MIT||Compressive Imaging and Display Systems|
|9:25am||Anat Levin||Weizmann||Inverse Volume Rendering with Material Dictionaries|
|9:50am||Eli Shechtman||Adobe||From Patches to Photo Albums|
|Vision (Chair: Steve Marschner, Cornell)|
|10:45am||Ping Tan||NUS||3D Vision for Graphics|
|11:10am||Gabriel Brostow||UCL||Human in the Loop Visual Computing|
|11:35am||Yaser Sheikh||Carnegie Mellon||Reconstructing 3D Motion|
|12:00pm||Jianxiong Xiao||Princeton||A Big 3D Data Approach to Scene Understanding|
|12:25pm||Lunch and posters|
|Animation and Simulation (Chair: Bernhard Thomaszewski, Disney Research)|
|2:00pm||Paul Kry||McGill||Balancing Speed and Fidelity in Physics Based Animation and Control|
|2:25pm||Florence Bertails-Descoubes||INRIA Rhône-Alpes||Inverse Physically-Based Modeling: From the Geometry of Space Curves to the Mechanics of Thin Elastic Rods|
|2:50pm||Jernej Barbic||USC||Model Reduction for Elasticity Problems in Computer Graphics and Animation|
|Deformation, Fluids, Sound and Motion (Chair: Eitan Grinspun, Columbia)|
|3:45pm||Ladislav Kavan||UPenn||The Geometry and Physics of 3D Shape Deformations|
|4:10pm||Christopher Batty||Waterloo||Fluid Simulation with Triangle Meshes|
|4:35pm||Changxi Zheng||Columbia||Making Impacts Audible in Computer Animation: From Physics-Based Synthesis to Interactive Editing|
|5:00pm||Chris Bregler||NYU||Computer Vision for Movie Making and Infographics|
If you plan to attend, please fill out the registration form by March 1, 2014.
There is no registration fee.
An excellent transportation network of bus, rail and highways puts Princeton within easy reach (an hour or two) of major urban centers: Philadelphia and Trenton to the southwest, Newark and New York to the northeast. International airports are located in Philadelphia, Newark and New York. Bus and train stations to these cities are adjacent to campus.
Bowl 016 is in the basement of Robertson Hall/Woodrow Wilson School. This is a large, white building surrounded by high, square pillars next to a fountain (image). (It is about 300 yards from the Computer Science department.) The entrance on the Prospect Avenue side (farthest from the fountain) will be open. Go in through the revolving door, take an immediate left, and go down the stairs.
Please contact Sid Chaudhuri (sidch [AT] cs [DOT] princeton [DOT] edu) with any questions.